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Race ice icon
Ice element is a in-game race. It is specialized in high defense, so this is a good choice for Fighter or Scout.

Cards

Tier Name Attack Movement Ability
1 Frostling Melee Ground 40% spell dodge chance
2 Ice Eagle Melee Flying 40% chance to hit with spell 'Frost Lightning'
3 Yeti Range Ground 20% chance to stun the target
4 Varg Melee Ground Attacks ignoring 40% defense
5 Snow Witch Range Ground Cast 'Frost shield': reduces taken physical damage by 20% for 2 rounds. Hates 'Priestess'
6 Shaman Melee Ground Cast 'Bloodlust': for 2 rounds deals maximum damage
7 Mara Melee Ground Do not get hit back. Hates 'Hell Hound'
8 Zimova Range Ground 50% chance to cast 'Slowdown' for 2 round
9 Bars Rider Melee Ground Attacks twice. Hates 'Balrog'
10 Ice Golem Melee Ground Magic damage -50%
11 Polar Bear Melee Ground 25% chance to deal double damage
12 Kelpie Melee Ground 50% hit with spell 'Frost Strike' 4 level
13 Ice Knight Melee Ground Ignores 30% of physical damage
14 Frost Giant Melee Ground Ignores 70% of magical damage

Bonus Cards

Tier Name Attack Movement Ability
10 Frost Range Ground 50% chance to cast 'Block of ice' for 2 round

Spells

Unlock level Name Description
1 Frost strike Icy blow to the enemy
5 Slow Slows enemy
10 Ice shield Protects unit from physical damage
15 Frost ring Inflicts massive damage to all in the affected area
20 Block of ice Freezes an enemy and gives immunity from any damage
25 Defense Increases unit defense
30 Magical barrier Protects unit from the magic

Racial bonuses

If all of your 5 cards in deck are Ice - your army will get Ice Race Bonus

Level Bonuses
1-9 Defense: +4, Defense spells bonus: +10%, Attack block chance: +5%, Absorbs physical damage: +5%
10-19 Defense: +6, Defense spells bonus: +10%, Attack block chance: +6%, Absorbs physical damage: +7%
20-29 Defense: +8, Defense spells bonus: +10%, Attack block chance: +7%, Absorbs physical damage: +9%
30-35 Defense: +10, Defense spells bonus: +15%, Attack block chance: +8%, Absorbs physical damage: +11%